The backbone of Campaign 20/20 is turn-based strategy. Select an election year - 1960, 2000, 2016 or 2020 - to start, and the nominee of either of the two major parties. A map shows the direction that each state is leaning. Each day, you fly to a region and conduct fundraisers and rallies. Your opponent does the same. At the end of the day, you spin a wheel for campaign funds and more events. if you managed to flip a state during the last turn, you'll get more spins. It's a pick up and play game, but strategies run deep.. Victories earn you points that unlock trophies. Shape history and earn rewards.
What would happen if Nixon beat Kennedy in 1960? If Gore beat Bush in 2000? How would the political landscape change? Campaign 20/20 taps an Alternate Timeline through 60 years of elections - the results of one contest influencing the next. If Nixon beats Kennedy, and then Johnson for re-election, the JFK assasination doesn't happen, neither does Watergate. Who runs in 1968? Everything moves in a new direction...
Campaign across the country. Coduct Rallies and Fundraisers.
Earn points to unlock trophies.
Enter presidential contests from 1960 through 2020.